Arch 490-05 Real Time Rendering Fall 2024

Real Time Rendering Engines Fall 2024

Course Number : Arch 490 – 05

Professor info: Alphonso Peluso
E-Mail: peluso@iit.edu

Syllabus: Arch 490-05_FA24_Syllabus

Course Description:
The course explores the integration of cutting-edge real-time rendering technologies into the field of architecture. With the advent of powerful hardware and software, architects now have the ability to create immersive and interactive visualizations of their designs in real time. Throughout this course, students will delve into the fundamental principles, techniques, and tools used in real-time rendering engines to create high-quality and photorealistic architectural visualizations. The course emphasizes practical skills and hands-on experience, allowing students to develop proficiency in utilizing real-time rendering engines to enhance architectural design processes

 

Coursework:
Class-01:

Cameras _ Rhino / Lumion Workflow

 

Visualization Firm of the day: Neoscape

www.neoscape.com

 

Assignment:

Real_Time_Rendering_Assignment_01

 

Videos:

Watch from Beginning to 20:23

Watch from Beginning to 25:37

 

Class-02:

Lumion LiveSync _ Real Skies (HDRI images)
Material Basics _ Alpha Channel

 

Visualization Firm of the day: Hayes Davidson

https://www.hayesdavidson.com/

 

Assignment:

Real_Time_Rendering_Assignment_02

 

HDRI Resources:

https://polyhaven.com/

https://www.poliigon.com/

https://hdri-haven.com/

 

Material Textures Resources:

https://architextures.org/

 

Videos:

 

Watch from 25:37 to 29:27

 

Class-03:

Lumion Basics _ Landscape Editing
Adding Entourage Assets
Photoshop Workflow Secrets
Visualization Firm of the day: DBox

www.dbox.com

 

Assignment:

Real_Time_Rendering_Assignment_03

 

Videos:

 

 

For Landscape Painting watch from 19:13-20:12 For more Lumion Basics watch from 29:27 to the end

Watch from beginning to 13:47

 

 

Class-04:

Lumion PBR Materials and Texture Maps _ Effects Stack
Photoshop Workflow Secrets

 

Visualization Firm of the day: Flying Architecture

https://flyingarchitecture.com/

 

Texture Maps Explained: https://help.poliigon.com/en/articles/9612755-poliigon-materials-explained

 

PBR Materials Resource: https://ambientcg.com/

 

Assignment:

Real_Time_Rendering_Assignment_04

 

Videos:

Watch from 13:47 to the end

 

 

 

 

 

Class-05:

Glass Material Secrets _ Lumion Lighting

 

Visualization Firm of the Day: Pixel Flakes

https://www.pixelflakes.com/

 

Assignment:

Real_Time_Rendering_Assignment_05_Midterm

 

 

Videos: